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Construct: Compensation

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Preservation
Max Level
2

Lv. 1
After a character inflicts Weakness Break on an enemy, characters gain a Shield that can absorb DMG equal to 14% of their Max HP, lasting for 2 turn(s).
Lv. 2
After a character inflicts Weakness Break on an enemy, characters gain a Shield that can absorb DMG equal to 18% of their Max HP, lasting for 3 turn(s).