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Metric Reservation

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Destruction
Max Level
2

Lv. 1
Upon entering battle, characters gain a Shield that can absorb DMG equal to 36% the HP difference between the character's Max HP and current HP, lasting for 2 turn(s).
Lv. 2
Upon entering battle, characters gain a Shield that can absorb DMG equal to 54% the HP difference between the character's Max HP and current HP, lasting for 2 turn(s).