Hazardous Lucent Residue
ListEntry
Destruction
Max Level
2
Lv. 1
After a character uses their Ultimate, they gain a Shield that can absorb DMG equal to 25% of the HP difference between their Max HP and current HP, lasting for 2 turn(s).
Lv. 2
After a character uses their Ultimate, they gain a Shield that can absorb DMG equal to 25% of the HP difference between their Max HP and current HP, plus 7% of their Max HP, lasting for 2 turn(s).
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